Cascadeur

A professional 3D animation software that uses AI to assist with keyframe posing, making physically accurate character animation easier and faster.

3D Animation AIGame Animation ToolCharacter AnimationKeyframe AssistantPhysics-Based AIUnreal EngineUnityGame DevelopmentFilmmaking ToolCreative Software3D AnimationAI RiggingGame AnimationPhysics-Based AnimationCharacter Posing
Pricing · Freemium

Cascadeur Introduction

Cascadeur is a groundbreaking 3D animation software that acts as an AI-powered physics assistant for artists. It solves the incredibly difficult challenge of creating believable motion in character animation by ensuring that every movement adheres to real-world physics. Game studios and independent animators use it to achieve Hollywood-level action sequences with far less manual labor. Core features include a unique AI inbetweening engine, an auto-physics corrector, and a generous free version, making professional-quality character animation more accessible and intuitive than ever before.

Key Features

  • Create key poses, and AI generates realistic, physics-based motion in between
  • Fix and clean up body mechanics and trajectories automatically
  • A robust auto-rigging tool for quick character setup
  • Export animations to any game engine or 3D software
  • Brings the power of AI-assisted physics to the character animation pipeline
  • Set key poses, and the AI generates realistic, physics-accurate motion in-between
  • Auto-rig characters and adjust trajectories to fix physical incorrectness
  • Create complex action sequences without manual frame-by-frame tweaking
  • Export animations to all major game engines and 3D software
  • A game-changer in the animation industry, combining human artistry with AI physics
  • Provides AI-assisted posing tools that predict physically correct joint positions
  • Offers a full set of traditional keyframe animation tools enhanced by deep learning
  • Includes an AutoPosing feature that generates natural poses from a few key points
  • Simulates realistic physics for secondary motion like hair and cloth
  • Exports animations in standard formats for use in any game engine or 3D application
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